Case Studies

We’ve partnered with many academic and nonprofit organizations to further their research and extend the reach, engagement, and impact of their evidence-based programs. We’re serving more than 250,000 researchers, providers, and program participants with our websites and technology solutions. Read about the ways we’re working with your colleagues below.

See our services flyer or contact us to discuss how we can help further your research and intervention efforts.

 

Adventures Aboard the S.S.GRIN

An engaging online game to teach social skills to children ages 7-12 who experience social-behavioral problems
 

Relapse Prevention Program

A SBIR/NIDA-funded project to develop a game-based online substance abuse relapse prevention program for adolescents

Via Hope Online Learning

With funding from the Texas Department of State Health Services’ Mental Health and Substance Abuse Division, Via Hope partnered with 3C Institute to develop the training website viahopeonlinelearning.org.

Centervention

A powerful suite of customizable web-based tools supporting program implementation.

Hall of Heroes

An intelligent game that prepares children for the social challenges they face while transitioning into middle school, featuring adaptive content and immediate feedback for teachers

Quest

An online deployment system for developmentally appropriate assessments for children (ages 6-12 years) featuring accessibility tools to address learning challenges and maximize children’s engagement and motivation.

Stories in Motion

An evidence-based, online social visualization and data collection program for upper elementary students with ASD to improve their social skills by generating illustrated narratives around challenging social scenarios.

Zoo U

Online game-based social and emotional skills assessment and skill-building program for children aged 7-11.


Some of our clients:

 

 

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